Escape from Mount Gram · Ally
Elven Jeweler
Spirit ally
Cost
2
Rules
Action: Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.
On the card
- Cost
- 2
- Willpower
- 1
- Attack
- 1
- Defense
- 1
- Hit points
- 2
Card information
- Type
- Ally
- Sphere
- Spirit
- Traits
- Noldor, Craftsman
- Set
- Escape from Mount Gram
- Number
- #33
In a deck
Card text and art © Fantasy Flight Games and Middle-earth Enterprises; scans from the Hall of Beorn card database. Shown here by a fan project to read the game by.
