Escape from Mount Gram · Treachery
Feeble and Weary
Treachery
Rules
When Revealed: Each player must either deal 1 damage to each exhausted character he controls, or remove each exhausted character he controls from the quest.
Shadow
Exhaust a character you control.
Card information
- Type
- Treachery
- Set
- Escape from Mount Gram
- Number
- #50
Turns up in
Escape from Mount Gram
Card text and art © Fantasy Flight Games and Middle-earth Enterprises; scans from the Hall of Beorn card database. Shown here by a fan project to read the game by.
