Escape from Mount Gram · Quest
Flight from Mount Gram
Quest
Rules
When Revealed: Add Southern Gate and Jailor Gornákh to the staging area. Shuffle the Angmar Orcs encounter set into the encounter deck. Then, reveal 1 encounter card per player from the top of the encounter deck. The player cannot travel to Southern Gate unless there is at least 16 progress on this stage. The players cannot defeat this stage while Southern Gate is in play. If the players defeat this stage, they have escaped Mount Gram and win the game.
Side A
When Revealed: Add Southern Gate and Jailor Gornákh to the staging area. Shuffle the Angmar Orcs encounter set into the encounter deck. Then, reveal 1 encounter card per player from the top of the encounter deck.
Side B
The player cannot travel to Southern Gate unless there is at least 16 progress on this stage. The players cannot defeat this stage while Southern Gate is in play. If the players defeat this stage, they have escaped Mount Gram and win the game.
On the card
- Quest points
- 16
- Stage
- 3
Card information
- Type
- Quest
- Set
- Escape from Mount Gram
- Number
- #40
Turns up in
Escape from Mount Gram
Card text and art © Fantasy Flight Games and Middle-earth Enterprises; scans from the Hall of Beorn card database. Shown here by a fan project to read the game by.
