Escape from Mount Gram · Quest
Gornákh's Dungeons
Quest
Rules
Capture 7.
When Revealed: Search the encounter deck for 1 copy of Prison Cell, reveal it, and add it to your staging area. Then capture an additional 2 cards from the top of your captured deck underneath that copy of Prison Cell. Capture 7. Any time players would place progress on this quest, rescue an equal number of captured cards at random from underneath it instead.
Forced: If there are no captured cards underneath Gornákh’s Dungeons, join another player at the beginning of the travel phase. If you cannot join another player, all players advance to stage 3A together.
Side A
Capture 7.
When Revealed: Search the encounter deck for 1 copy of Prison Cell, reveal it, and add it to your staging area. Then capture an additional 2 cards from the top of your captured deck underneath that copy of Prison Cell.
Side B
Capture 7. Any time players would place progress on this quest, rescue an equal number of captured cards at random from underneath it instead.
Forced: If there are no captured cards underneath Gornákh’s Dungeons, join another player at the beginning of the travel phase. If you cannot join another player, all players advance to stage 3A together.
On the card
- Quest points
- 0
- Stage
- 2
Card information
- Type
- Quest
- Set
- Escape from Mount Gram
- Number
- #39
Turns up in
Escape from Mount Gram
Card text and art © Fantasy Flight Games and Middle-earth Enterprises; scans from the Hall of Beorn card database. Shown here by a fan project to read the game by.
